# Rust (Beta)

> **NOTE:** Rust support is in beta. The supported public Rust API is `rivetkit` and `rivetkit::client`; lower-level crates are internal implementation details and do not carry a stability guarantee. See the full API reference on [docs.rs/rivetkit](https://docs.rs/rivetkit), or the runnable [`hello-world-rust`](https://github.com/rivet-dev/rivet/tree/main/examples/hello-world-rust) example.

## Getting Started

See the [Rust quickstart guide](/actors/docs/quickstart/rust) for getting started.

## Install

Add the `rivetkit` crate and its companions:

```sh
cargo add rivetkit anyhow async-trait
cargo add serde --features derive
cargo add tokio --features full
```

The Rust client is strongly typed. It shares the same action and event types as your actor, so define your actor in `src/lib.rs` and import those types from both your server and your client. There is no need to redefine the actor on the client. See [Define Your Actor](/actors/docs/quickstart/rust#define-your-actor) in the quickstart for the actor definition this page builds on.

## Minimal Client

```rust @nocheck
use counter::{Counter, Increment};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));

	let counter = client.get_or_create_typed_default::<Counter>("counter", ["my-counter"])?;
	let count = counter.send(Increment { amount: 1 }).await?;
	println!("New count: {count}");

	Ok(())
}
```

`counter` here is your crate name (the package `name` in `Cargo.toml`, with dashes as underscores). `Counter` and `Increment` are the types you defined alongside your actor.

## Stateless vs Stateful

```rust @nocheck
use counter::{Counter, Increment, NewCount};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));
	let counter = client.get_or_create_typed_default::<Counter>("counter", ["my-counter"])?;

	// Stateless: each call is independent
	counter.send(Increment { amount: 1 }).await?;

	// Stateful: keep a connection open for realtime events
	let connection = counter.connect();
	connection
		.on::<NewCount>(|event| println!("count: {}", event.count))
		.await;
	connection.send(Increment { amount: 1 }).await?;

	connection.disconnect().await;
	Ok(())
}
```

A stateless call on the handle opens a short-lived request per action. A connection keeps a WebSocket open so you can receive events and reuse it across calls.

## Getting Actors

```rust @nocheck
use counter::Counter;
use rivetkit::{
	client::{Client, ClientConfig, GetOrCreateOptions},
	prelude::*,
	TypedClientExt,
};
use serde_json::json;

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));

	// Get or create an actor
	let room = client.get_or_create_typed_default::<Counter>("counter", ["room-42"])?;

	// Get an existing actor handle (fails when used if the actor does not exist)
	let existing = client.get_typed_default::<Counter>("counter", ["room-42"])?;

	// Create a new actor with input
	let created = client.get_or_create_typed::<Counter>(
		"counter",
		["game-1"],
		GetOrCreateOptions {
			create_with_input: Some(json!({ "mode": "ranked" })),
			..Default::default()
		},
	)?;

	// Get an actor handle by ID
	let by_id = client.get_for_id("counter", "actor-id", Default::default())?;

	// Resolve the actor ID
	let resolved_id = room.inner().resolve().await?;
	println!("Resolved ID: {resolved_id}");

	Ok(())
}
```

`get_typed_default` / `get_or_create_typed_default` use default options. The non-default variants (`get_typed` / `get_or_create_typed`) take `GetOptions` / `GetOrCreateOptions` for connection parameters, input, and region. Set `pool_name` on `GetOrCreateOptions` or `CreateOptions` to override the client's configured pool for a single actor.

## Connection Parameters

Pass connection parameters through the handle options. They are delivered to the actor's `create_conn_state` callback:

```rust @nocheck
use counter::Counter;
use rivetkit::{
	client::{Client, ClientConfig, GetOrCreateOptions},
	prelude::*,
	TypedClientExt,
};
use serde_json::json;

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));

	let chat = client.get_or_create_typed::<Counter>(
		"counter",
		["general"],
		GetOrCreateOptions {
			params: Some(json!({ "authToken": "jwt-token-here" })),
			..Default::default()
		},
	)?;

	let connection = chat.connect();
	connection.disconnect().await;
	Ok(())
}
```

## Subscribing to Events

`on` registers a typed callback for an event and returns once the subscription is registered:

```rust @nocheck
use counter::{Counter, NewCount};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));
	let connection = client
		.get_or_create_typed_default::<Counter>("counter", ["general"])?
		.connect();

	connection
		.on::<NewCount>(|event| println!("count changed: {}", event.count))
		.await;

	Ok(())
}
```

Event callbacks are synchronous and run for every matching event. The actor's emitted event type (here `NewCount`) is decoded into the typed value for you.

## Connection Lifecycle

The lower-level connection exposes lifecycle callbacks and the current status. Reach it with `connection.inner()`:

```rust @nocheck
use counter::Counter;
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));
	let connection = client
		.get_or_create_typed_default::<Counter>("counter", ["general"])?
		.connect();
	let inner = connection.inner().clone();

	inner.on_open(|| println!("connected")).await;
	inner.on_close(|| println!("disconnected")).await;
	inner.on_error(|message| eprintln!("error: {message}")).await;
	inner
		.on_status_change(|status| println!("status: {status:?}"))
		.await;

	println!("current status: {:?}", inner.conn_status());

	connection.disconnect().await;
	Ok(())
}
```

`ConnectionStatus` is one of `Idle`, `Connecting`, `Connected`, or `Disconnected`. Connections reconnect automatically with backoff until you call `disconnect`.

## Low-Level HTTP & WebSocket

For actors that implement `on_request` or `on_websocket`, call them directly on the untyped handle (`handle.inner()`). `fetch` returns a `reqwest::Response`, and `web_socket` returns a `tokio_tungstenite` stream. This example also needs a few extra crates:

```sh
cargo add futures-util tokio-tungstenite
cargo add reqwest --features json
```

```rust @nocheck
use counter::Counter;
use futures_util::{SinkExt, StreamExt};
use reqwest::{header::HeaderMap, Method};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};
use tokio_tungstenite::tungstenite::Message;

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));
	let handle = client.get_or_create_typed_default::<Counter>("counter", ["general"])?;

	// Raw HTTP request
	let response = handle
		.inner()
		.fetch("history", Method::GET, HeaderMap::new(), None)
		.await?;
	let history: Vec<String> = response.json().await?;
	println!("history: {history:?}");

	// Raw WebSocket connection
	let mut ws = handle.inner().web_socket("stream", None).await?;
	ws.send(Message::text("hello")).await?;
	if let Some(message) = ws.next().await {
		println!("received: {:?}", message?);
	}

	Ok(())
}
```

## Calling from Backend

The client is a normal Tokio type, so you can hold it in your backend (Axum, Actix, etc.) and call actors from request handlers. The client is `Clone` and cheap to share:

```rust @nocheck
use counter::{Counter, Increment};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

async fn increment(client: Client) -> Result<i64> {
	let counter = client.get_or_create_typed_default::<Counter>("counter", ["server-counter"])?;
	let count = counter.send(Increment { amount: 1 }).await?;
	Ok(count)
}
```

## Error Handling

Action and connection calls return `anyhow::Result`. Actor-side errors surface as an `anyhow::Error` carrying the error group, code, message, and metadata:

```rust @nocheck
use counter::{Counter, Increment};
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));
	let counter = client.get_or_create_typed_default::<Counter>("counter", ["my-counter"])?;

	match counter.send(Increment { amount: 1 }).await {
		Ok(count) => println!("count: {count}"),
		Err(error) => eprintln!("action failed: {error:#}"),
	}

	Ok(())
}
```

## Concepts

### Keys

Keys uniquely identify actor instances. Use compound keys (arrays) for hierarchical addressing:

```rust @nocheck
use counter::Counter;
use rivetkit::{
	client::{Client, ClientConfig},
	prelude::*,
	TypedClientExt,
};

#[tokio::main]
async fn main() -> Result<()> {
	let client = Client::new(ClientConfig::new("http://localhost:6420").namespace("default"));

	// Compound key: [org, room]
	let room = client.get_or_create_typed_default::<Counter>("counter", ["org-acme", "general"])?;
	let actor_id = room.inner().resolve().await?;
	println!("Actor ID: {actor_id}");

	Ok(())
}
```

Keys accept arrays of `&str` or `String` (`["org-acme", "general"]`). Don't build keys with string interpolation like `format!("org:{user_id}")` when `user_id` contains user data. Use arrays instead to prevent key injection attacks.

### Configuration

`ClientConfig::new(endpoint)` is a builder. The endpoint is always required; there is no default. Common options:

```rust @nocheck
use rivetkit::client::ClientConfig;

let config = ClientConfig::new("http://localhost:6420")
	.namespace("default")
	.token("pk_...")
	.pool_name("my-pool")
	.header("x-custom", "value");
```

- `namespace` - target namespace (defaults to the control plane's configured namespace).
- `token` - authentication token for the control plane.
- `pool_name` - runner pool to target.
- `header` / `headers` - extra HTTP headers sent with each request.
- `max_input_size` - cap on encoded action input size.

For serverless deployments, set the endpoint to your app's `/api/rivet` URL. See [Endpoints](/actors/docs/general/endpoints) for details.

## API Reference

See the full client API documentation on [docs.rs/rivetkit-client](https://docs.rs/rivetkit-client/latest/rivetkit_client/).
